- 3月 20 週五 200904:57
New Wintergrasp Raid Wing
- 2月 28 週六 200912:54
Ulduar Unleashed-Gamebase
- 2月 28 週六 200912:37
Blizzard's Ulduar Preview
- 2月 03 週二 200905:03
PRI 3.1.0
Priest (Skills List / Talent + Glyph Calc.)
Raid-Wide Holy Nova
The reason we haven't switched every spell over to be raid-wide is some of them don't scale easily. With something like Holy Nova, you have two options:
Raid-Wide Holy Nova
The reason we haven't switched every spell over to be raid-wide is some of them don't scale easily. With something like Holy Nova, you have two options:
- 4月 23 週四 200911:46
職業變更 pri pal dru shm
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-魔獸世界用戶端更新程式3.1.0
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-魔獸世界用戶端更新程式3.1.0
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- 3月 20 週五 200904:59
PTR 3.1 專業
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- 3月 06 週五 200904:53
Wind-up Train Wrecker
哈~ 以後打東握就不怕別人來吵了
- 2月 24 週二 200917:55
PRI 3.1.0 Talents
Talents
* Penance (Tier 11) Damage increased slightly across all ranks.
* Grace (Tier 9) now lasts 15 sec. (Previously lasted 8 sec)
* Rapture (Tier 8 ) revamped. Now a 3 point talent. When your Power Word: Shield is completely absorbed or dispelled you are instantly energized with 1.5% of your total mana, and you have a 33% chance to energize your shielded target with 2% total mana, 8 rage, 16 energy or 32 runic power. This effect cannot occur once every 12 seconds.
* Penance (Tier 11) Damage increased slightly across all ranks.
* Grace (Tier 9) now lasts 15 sec. (Previously lasted 8 sec)
* Rapture (Tier 8 ) revamped. Now a 3 point talent. When your Power Word: Shield is completely absorbed or dispelled you are instantly energized with 1.5% of your total mana, and you have a 33% chance to energize your shielded target with 2% total mana, 8 rage, 16 energy or 32 runic power. This effect cannot occur once every 12 seconds.
- 2月 22 週日 200917:59
PTR 3.1.0
The goal is to have mana last about the same for all healers. We don't think
many players would be that interested in a style where you heal crazy good
for a short period and then run OOM. How classes manage their mana varies
a lot, and we are making tweaks to it for 3.1 to try and keep them in line. For
example, the shadow fiend needs to be more reliable.
many players would be that interested in a style where you heal crazy good
for a short period and then run OOM. How classes manage their mana varies
a lot, and we are making tweaks to it for 3.1 to try and keep them in line. For
example, the shadow fiend needs to be more reliable.
- 1月 11 週日 200903:52
3.0.8 MMO-Champion
文章來源: http://bbs.ngacn.cc/read.php?tid=2122487
