作者: loveFantasy (特) 看板: WOW
標題: Re: [情報] 2.3 PTR Patch Notes
時間: Fri Oct 12 05:06:40 2007

Zul’Aman

Zul'Aman is a 10-player, level 70 outdoor instance located in the
Ghostlands. Players will be able to confront six new bosses including
the Forest Troll Warlord Zul'jin.

祖阿曼

新副本祖阿曼位於鬼魂之地,預計是70級的10人團隊副本,有包含Zul'jin的六個
boss供玩家尋寶 (zul'jin生平有請板上其他大神)

Guild Banks Introduced

The Guild Bank is a shared repository for an entire guild and will be
accessible through new NPC’s called guild bankers. The Guild Bank will
allow players with the appropriate permissions to store items and money
for use by the rest of the guild. Permissions to withdraw and deposit
money and items are controlled by the guild leader through the guild
controls menu. The Guild Bank is divided up into separate tabs so that
the guild leader may restrict access or group items into distinct
categories.
- Up to 6 purchasable tabs each containing 98 item slots
- Permissions to view/deposit/withdraw per tab
- You may use your Guild Bank withdraw limits to pay for item repairs
(now enabled on all merchants)
- Transaction logs of the last 50 actions in the bank viewable on a per
tab basis

公會銀行

公會銀行是一個全工會成員共享的空間,藉由和新npc公會銀行員互動使用,公會銀行
可讓具有一定存取權限的玩家存領物品和金錢供公會使用,存領權限由公會會長透過
公會控制選單控制。公會銀行分為數個層級,可讓會長設置不同權限已存取不同層級
的物品。
- 最多六個層級,每個層級可放置最多98個物品
- 每個層級分別有可見/可領/可存權限可讓會長設定
- 可用公會銀行內含金錢來修理裝備
- 每層級可保留最後50個動作的紀錄供觀察

General

- Experience: The amount of experience needed to gain a level has been
decreased between levels 20 and 60. In addition, the amount of
experience granted by quests has been increased between levels 30 and
60.

20級到60級升級所需經驗下降,30級到60級任務給的經驗提高

- Expertise: We have added a new stat and associated rating called
expertise and expertise rating. Expertise rating converts to
expertise at the same rate that weapon skill rating formerly
converted at. Each point of expertise reduces the chance for your
attacks to be dodged or parried by 0.25%.

這是一個新的屬性(類似武器技能、防禦技能等等),這屬性rate <--> 量的轉換率和
武器技能相同,Expertise屬性可以降低你的攻擊被招架或躲閃的機率

- Healing reduction effects will now affect all health drain spells and
abilities (e.g. Mortal Strike will reduce health gained from Drain Life).

降低治療效果現在可影響所有吸取生命效果的技能和能力
(這講的是不能說的職業的綠光之類)

- Healing: Almost all items and enchantments that provide bonus
healing now also provide a smaller number (approximately 1/3) of
bonus spell damage. There are a few items and enchantments where this
was not possible, such as random-stat items and Zul'Gurub
enchantments, but this is now the case on virtually all other items.

幾乎所有提供治療加成的物品及附魔現在提供約1/3治療的量為額外法術傷害,有少
數物品和附魔不在此列例如隨機屬性的物品和祖爾格拉布附魔

- On Kill Effects: Items and abilities that trigger on killing an enemy
will no longer trigger on using an ability that kills your pet.

以擊殺敵人為觸發條件的物品或效果不再藉由擊殺寵物來觸發

- Weapon Skill: All items and abilities that granted weapon skill have
been changed. In most cases, they were converted to expertise or
expertise rating. Ranged attacks do not benefit from expertise, so
ranged weapon skill has generally been replaced by critical strike
bonuses or hit bonuses. In a few cases, talents have been changed to
other effects to avoid granting players excessive amounts of
expertise.

簡單講為了新屬性expertise,給予武器技能的物品和能力都被變成給expertise rate
,遠距離攻擊不受expertise影響所以改給cri%和hit%,天賦也有些因此而做的修正。

- A new flight path has been added to the Rebel Camp in northern
Stranglethorn Vale.
- Flying units can see ground units and vice versa at any altitude.
- Players no longer gain the moving AOE radius bonus if they are
jumping.
- Client spell cast requests are now sent to the server even if your
player is already casting another spell. This eliminates the need
for /stopcasting in macros to compensate for latency.

荊棘谷反抗軍營地新增聯盟鳥點
飛行單位可以看到地面部隊,反之亦然(不知道是指空運還是飛行坐騎)
跳躍的時候不會有moving AOE radius bonus(不知何指)
改動一個客戶端傳送cast request到伺服器的東西讓/stopcasting不再必須

- Vendor Discounts: All vendors with an associate faction now give
discounts at all levels above neutral.
Friendly: 5% discount
Honored: 10% discount
Revered: 15% discount
Exalted: 20% discount

現在NPC折價為中立0%開始每增加一層級有好度有5%折扣

- Quest givers who have available daily quests will have a blue
exclamation point instead of a yellow one.
- Pets will try to get behind their targets when engaging in melee
combat.

所有每日任務提供者現在都正確顯示藍色問號
寵物會嘗試從近戰目標的背後攻擊

Racial Abilities
- Dwarf: Gun Specialization now increases chance to critically hit
with Guns by 1% rather than increasing weapon skill.
- Gnome: Escape Artist cooldown increased to 1 min, 45 sec.
- Troll: Bow and Thrown Specialization now increases chance to
critically hit with those weapons by 1% rather than increasing weapon
skill.

種族特長

食人妖及矮人的遠程武器特長由給予武器技能改為給予1%武器致命一擊機率
地精逃脫大師冷卻時間提高為105秒

PvP
- Battlegrounds
Daily quests have been added targeting a random battleground for that
day. Look for Alliance Brigadier Generals and Horde Warbringers near
your faction's battlemasters in all major capitals.

戰場現在會給每日任務,可在各大主城戰場軍官附近接到

Dropping the Flag in a battleground will now result in a debuff that
will not allow you to pick up the flag again for 3 seconds.

丟下旗幟的動作會給一個負性狀態讓你3秒內無法再拿起來

Druids who are shapeshifted when they receive the Resortation buff
from battlegrounds will now correctly regenerate mana.

變形狀態下的德魯伊拿到"回覆"buff(戰場中綠色的葉子)仍可以回復法力

Players will now be able to cast spells for free in the Battleground
before it begins.
Players will now be able to cast spells for free for a few seconds
after being resurrected by a Spirit Guide in the Battleground.

進戰場準備時間以及復活後的幾秒內施放技能免消耗

Alterac Valley
Additional Warmasters no longer report for duty upon destroying an
enemy tower. However, destroying an enemy tower still eliminates
the associated opposing Warmaster.
All Warmasters are linked to each other and their respective
Generals and can no longer be pulled individually.
Honor from capturing towers has been increased.
All Commanders and Lieutenants have left Alterac Valley in search
for other battle opportunities.
Players will no longer be sent to their starting tunnels on death
unless that team controls no graveyards in the battleground.
Many NPCs in Stormpike and Frostwolf holds are no longer elite
Bonus Honor in Alterac Valley is now only awarded during the battle
for destroying enemy towers and slaying the enemy Captain. Upon
conclusion of the battle, bonus honor is also awarded for intact
towers, a surviving Captain, and for victory in the battle. The
total bonus honor awarded should be similar to the previous total.
The Horde and Alliance now have a limited number of reinforcements
available in the battle for Alterac Valley. The number of
reinforcements available is reduced upon player death, loss of
towers, and death of Captain Galvangar or Belinda Stonehearth. In
addition, all available reinforcements are lost upon the death of
General Drek'Thar or Vanndar Stormpike. If a team is reduced to
zero reinforcements, the opposing team wins the battle.
Towers and Graveyards in Alterac Valley are now captured in 4
minutes (down from 5).

奧特蘭克山谷

摧毀敵方哨塔不會使己方增加元帥,然而會使敵方減少元帥
所有元帥彼此仇恨相連,不再能使用技巧和主帥分離
佔領哨塔所得榮譽上升
所有中尉、指揮官離開奧特蘭克山谷
除非全地圖已經沒有可用墓地,否則玩家不會在死亡後被傳送到戰場進入點
霜狼村和雷矛急救站的許多NPC改為不是菁英等級

奧特蘭克榮譽週現在給予的額外榮譽獎勵包含摧毀哨塔以及擊敗隊長級NPC、在結算
時侵佔的塔數、己方隊長級NPC存活數量、以及勝敗,整體而言總額外榮譽將和2.3改
版之前相同

能獲得的增援將會有限制,玩家死亡、失去哨塔、加爾范/貝琳達上尉死亡都會使增援
減少,兩軍主帥死亡的時候增援降為0,降為0的陣營輸掉戰鬥
(增援原文 reinforcement 不知是否別有所指,猜測是狼騎兵、護甲等級和空軍)

佔領哨塔所需時間由五分鐘降為四分鐘

Eye of the Storm
The points awarded from capturing the flag in Eye of the Storm is
now increase based on the number of bases the capturing team owns.
Warsong Gulch, Arathi Basin, Eye of the Storm
Additional bonus honor is now awarded upon conclusion of the battle.

風暴之眼奪取旗幟時將視當時佔有據點數量獎勵不同量的榮譽
戰歌峽谷、阿拉西盆地和風暴之眼將在戰場結束時給予額外榮譽獎勵

Druids
- Cure Poison and Abolish Poison are now usable in Tree of Life Form.
- Intensity (Restoration) increased to 10/20/30% mana regeneration.
- Rebirth cooldown reduced to 20 minutes, from 30 minutes.
- Remove Curse is now usable in Moonkin Form.
- Shapeshifting Spells: Some of these spells were causing additional
unintended threat. That additional unintended threat has been removed.
- Tranquility now gains additional benefit from spell damage and
healing bonuses.

德魯伊

- 塞納里奧教導樹人們解毒的方法
- 強烈天賦改為 10/20/30% 施法時魔力回覆速度,原為5/10/15%
- 復生冷卻時間降為20分鐘
- 光是看肥鳥的憨樣詛咒就被自動移除了
- 偶而變形法術導致額外的仇恨,現在已被移除
- 寧靜現在從傷害和治療加成中得到更多的效益

Hunters
- Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition
to their normal damage.
- Explosive Trap: The initial damage dealt by this trap is now also
increased by 10% of your ranged attack power.
- Immolation Trap: The total damage dealt by this trap is now also
increased by 10% of your ranged attack power.
- Serpent Sting, Immolation Trap and Explosive Trap all gain additional
damage based on ranged attack power.
- Serpent Sting: The total damage dealt by this sting is now also
increased by 10% of your ranged attack power.
- Steady Shot: Tooltip clarified to indicate base weapon damage is used
in the damage calculation.
- Trueshot Aura (Marksmanship) no longer costs mana to cast and will
last until cancelled.
- Wyvern Sting (Survival) is now instant cast and has a maximum
duration of 10 seconds in PvP.

- 等級6以上的秘法射擊移除目標身上一個正向效果
- 爆炸陷阱的基礎傷害將會提高遠程攻擊強度的10%
- 獻祭陷阱的總傷害將會提高遠程攻擊強度的10%
- 毒蛇釘刺的總傷害將會提高遠程攻擊強度的10%
- 穩固射擊的技能提示將會清楚說明 : 基礎武器傷害列入最後傷害的計算
- 強擊光環不再需要魔力施放且會持續到主動取消
- 蝮蛇釘刺(生存31)現在是瞬間施法,在PVP的情況下最多持續十秒

Mages
- Arcane Intellect and Arcane Brilliance mana costs reduced.
- Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration.
- Detect Magic removed. All players may now see their target's
beneficial effects at all times.
- Evocation now regenerates 15% of total mana every 2 seconds rather
than increase Spirit based regeneration.
- Fire Ward and Frost Ward now gain additional benefit from spell
damage bonuses. Base absorb values of ranks 5 and 6 have been reduced.
- Hypothermia duration increased to 45 sec.
- Ice Barrier now gains additional benefit from spell damage bonuses.
Base absorb values of ranks 5 and 6 have been reduced.
- Improved Fireball: The reduction in damage coefficient caused by this
talent has been removed.
- Improved Frostbolt: The reduction in damage coefficient caused by
this talent has been removed.
- Portal Spells: Portal spells to capital cities can no longer be cast
in battlegrounds.
- Remove Curse range increased to 40 yards.
- (NEW SPELL) Ritual of Refreshment available on trainers at level 70.

- 祕法智慧/光輝消耗的魔力減少
- 祕法冥思改為 10/20/30% 魔力回覆,原為 5/10/15%
- 偵測魔法已被移除,現在無論何時玩家都能看到目標身上的正向效果
- 喚醒改為每兩秒回復總魔力的15%而非基於基礎精神回魔
- 火焰/冰霜防護結界現在受到法術傷害額外加成,但是等級5/6基礎吸收量下降
- 體溫過低(冰箱debuff)持續時間由30秒增加為45秒
- 寒冰護體(冰霜31)現在受到法術傷害額外加成,但是等級5/6基礎吸收量下降
- 強化火球術/寒冰箭不再降低法術傷害額外加成的係數
- 傳送門在戰場中無法施放
- 解除詛咒距離提高為40碼
- 新技能Ritual of Refreshment可於70級時由訓練師處學到

Paladins
- Cleanse and Purify range increased to 40 yards.
- Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.
- Exorcism mana cost reduced.
- Hammer of Wrath mana cost reduced.
- Holy Wrath mana cost reduced.
- Improved Seal of the Crusader (Retribution) benefits folded into the
base spell. This talent now gives the benefits of the Sanctified
Crusader talent instead.
- Pursuit of Justice (Retribution) is now 3 ranks and increases
movement speed by 5/10/15% and also reduces the chance you'll be hit
by spells by 1/2/3%.
- Sanctified Crusader (Retribution) renamed Sanctified Seals, which now
increases your chance to critically hit with all spells and melee
attacks by 1/2/3% and reduces the chance your Seals will be dispelled
by 33/66/100%.
- Vengeance (Retribution) duration increased from 15 to 30 seconds.
- Vindication (Retribution) frequency and duration increased and now
reduces all attributes by 5/10/15%, not just Strength and Agility.
- Weapon Expertise (Protection) renamed Combat Expertise, now increases
expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.

- 清除術和純淨術施法距離提高到40碼
- 十字軍打擊冷卻時間由10秒降為6秒
- 憤怒之鎚、神聖憤怒法力消耗降低
- 原有強化十字軍聖印(懲戒第二排)的效果現在改為天生擁有,現在此天賦改為給予
原來聖化十字軍天賦給予的效果
- 正義追擊由兩點天賦改為三點,現在提供 5/10/15% 移動速度加成 (原為 4/8%)
,並且額外提供 1/2/3% 降低你被法術命中的機率
- 聖化十字軍更名為聖化聖印,提高你所有技能和近戰攻擊的致命一擊機率 1/2/3%並
且使你的聖印被淨化的機率降低 33/66/100%
- 復仇持續時間由15秒提高為30秒
- 辯護觸發機率和持續時間增加,且改為降低所有屬性5/10/15%
- 武器熟練改為戰鬥熟練,現在增加expertise技能1/2/3/4/5點和總耐力2/4/6/8/10%

Priests
- Chastise (NEW) is now available to Dwarf and Draenei priests at level
20. Chastise causes Holy damage and incapacitates the target for 2
seconds.
- Circle of Healing: The base amount of healing from this spell has
been reduced along with increasing the bonus it receives from bonus
healing effects. Characters with more than 1338 healing will see
their Circle of Healing heal for more than previous patches.
Characters with less than 1338 healing will see their Circle of
Healing heal for less.
- Cure Disease and Abolish Disease range increased to 40 yards.
- Elune's Grace (Night Elf) effect changed to reduce chance to be hit
by melee and ranged attacks by 20% for 15 seconds. There is now only
1 rank of the spell.
- Fear Ward is now available to all priests at level 20. Duration
reduced to 3 minutes, cooldown increased to 3 minutes.
- Fixed a bug where the global cooldown was triggered when shifting out
of Shadowform.
- Meditation (Discipline) increased to 10/20/30% mana regeneration.
- Pain Suppression (Discipline Talent) is now usable on friendly
targets, instantly reduces the target's threat by 5%, reduces damage
taken by 40% and its cooldown has been reduced to 2 minutes.
- Prayer of Healing, Circle of Healing and Holy Nova (healing effect)
now gain additional benefit from spell damage and healing bonuses.
- Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer
of Spirit mana costs reduced.
- Power Word: Shield now gains additional benefit from spell damage and
healing bonuses. Base absorb values of ranks 10, 11 and 12 have been
reduced.
- Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a
Magic effect, lasts 15 seconds, causes damage every 3 seconds and has
a 30 second cooldown.

- 德萊尼和矮人牧師新增種族特殊技能(20級可學) Chastise 造成神聖傷害和癱瘓2秒
- 治療之環基本治療量下降,但獲得的治療加成提高,實際治療量可視玩家治療量高於
1338與否來大約比較
- 解除疾病和驅散疾病施法距離提高為40碼
- 伊路恩的優雅(夜精靈)改為只有一個等級,降低被近戰和遠程攻擊命中的機率20%,
持續時間15秒
- 所有種族的牧師於20級皆可習得防護恐懼結界,持續時間與冷卻時間皆為3分鐘
- 解除暗影型態不會觸發GCD
- 冥思現在提供 10/20/30% 法力恢復速度,原為 5/10/15%
- 痛苦鎮壓(戒律41)現在可對友方目標施放,降低目標造成的威脅5%,受到的傷害40%,
並且冷卻時間下降為2分鐘
- 治療導言、治療之環和神聖新星獲得比以前更多的治療加成
- 各種耐力和精神的單體團體buff所消耗法力降低
- 真言術:盾獲得更多的傷害和治療加成,相對的10/11/12級法術基礎吸收量下降
- 星辰碎片(夜精靈)不再需要引導,消耗0法力,為一個持續15秒的dot,冷卻30秒

Rogues
- All poisons will now enchant the weapon for 1 hour, increased from 30
minutes
- Blind is now a physical (no longer a poison) attack. Reagent
requirement removed. Now shares the same diminish category as Cyclone
and is now diminished in PvE as well as PvP.
- Fleet Footed (Assassination) now increases movement speed by 8/15%.
- Riposte is now subject to diminishing returns in PvP.
- Rogue's Deadly Throw missile speed increased significantly and snare
duration increased slightly.
- Ruthlessness now only affects melee finishing moves. It no longer
works with Deadly Throw.
- Shadowstep (Subtlety) can now be used at any time, not only while
stealthed. Threat caused by next Ambush, Garrote or Backstab is
reduced by 50%. Cooldown increased to 40 seconds.

- 所有毒藥持續時間增加為1小時
- 致盲現在為一個物理攻擊而非一種毒藥,需求材料移除,和颶風術共享效益遞減,
且在PVE中也會效益遞減
- 迅足天賦(刺殺)提高的速度增為 8/15%
- 還擊現在在PVP中會受到效益遞減影響
- 擲殺飛射速度大為提高,緩速效果持續時間稍微增加
- 無情只會影響近戰終結技,不再影響擲殺
- 暗影閃現不再需要潛行狀態,造成的威脅降低50%,冷卻時間增為40秒

Shaman
- Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs
reduced, benefit from spell damage reduced appropriately.
- Cure Poison and Cure Disease range increased to 40 yards.
- Elemental Focus (Elemental) now reduces the mana cost of the next 2
damage spells by 40%.
- Frost Shock is no longer subject to diminishing returns.
- Grounding Totem: This totem is now destroyed upon redirecting any
spell to itself.
- Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable),
mana costs reduced, benefit from spell damage reduced appropriately.
- Lightning Mastery (Elemental) cast time reduction reduced to
1/.2/.3/.4/.5 seconds.
- Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to
occur and the additional spell causes half damage and no additional threat.
- Mana Spring Totem effect increased.
- Mental Quickness (Enhancement) now also increases spell damage and
healing equal to 10/20/30% of your attack power.
- Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman
at the appropriate weapon masters. The Enhancement talent has been
replaced by Shamanistic Focus.
- Shamanistic Focus (New Enhancement Talent): After landing a melee
critical strike, you enter a Focused state. The Focused state reduces
the mana cost of your next Shock spell by 60%.
- Shamanistic Rage (Enhancement) now also reduces all damage taken by
30% for the duration.
- Spirit Weapons (Enhancement) threat reduction increased to 30% from
15%.
- Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage
resulting from this enchantment has been reduced slightly to match
the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are
unchanged.
- Water Shield: This spell no longer costs any mana to cast and its
duration has been shortened. At the end of its duration, it now
grants mana for any remaining globes. In addition, the mana granted
per globe has been substantially increased.
- Windfury Weapon: This enchantment can no longer be triggered while
you are disarmed.

- 解除疾病和解除詛咒施法距離提高為40碼
- 閃電鏈基礎施法時間由2.5秒降為2.0秒,法力消耗降低,法傷加成係數降低;閃電箭
施法時間由3.0秒降為2.5秒,法力消耗降低,法傷加成係數降低;閃電專精減少的施
法時間降為 0.1/0.2/0.3/0.4/0.5 秒
- 節能施法改為降低下兩個傷害法術的法力消耗40%
- 冰霜震擊的緩慢效果不再受到效益遞減
- 根基圖騰吸收任何有害法術之後會自動摧毀
- 閃電超載觸發機率升為 4/8/12/16/20% ,造成50%傷害且不造成任何威脅值
- 法力之泉圖騰效果提高
- 思想迅捷現在提高法術傷害,相當於 10/20/30% 你的攻擊強度
- 雙手斧和鎚改為能由武器大師獲得,原天賦位置改置薩滿專精
- 薩滿專精:當近戰攻擊造成致命一擊後使你的下個震擊法術法力消耗降低60%
- 薩滿之怒現在在持續時間內受到的傷害減少30%
- 魂化武器減少的威脅由15%增加為30%
- 石化武器4,5,6,7,8級提高的傷害略為減低以符合技能說明中的數字,其他等級不變
- 水之盾不再消耗法力但持續時間降低,在持續時間結束仍然有為消耗完的堆疊時會回
復額外的法力,此外水之盾回復的法力量提高
- 風怒武器不再於你被繳械時觸發

Warlock
- Banish can no longer be cast on targets tapped by other players or
groups.
- Drain Life and Siphon Life now reduce the amount healed when the
warlock is affected by healing reducing effects (e.g. Mortal Strike,
Wounding Poison).
- Hellfire: This spell will no longer cause enemy spells to increase
casting time or reduce channel time. It will also no longer prevent
flag captures in Battlegrounds.
- Nether Protection (Destruction) now has a new, more distinct visual
effect.
- Ritual of Souls now takes significantly less time to cast and complete.
- Seed of Corruption detonation will now obey line of sight.
- Shadow Ward: This spell now gains additional benefit from spell
damage bonuses. Base absorb value of rank 4 has been reduced.
- Soul Siphon (Affliction) now increases damage by 2/4% and no longer
affects Drain Mana.

- 不再能放逐其他隊伍或玩家進行攻擊的目標
- 吸取生命效果受到降低治療效果debuff的影響
- 地獄烈焰不再干擾敵對目標施法且不具干擾奪取旗幟效果
- 更新了虛空保護的視覺效果
- 靈魂儀式現在只需更短時間施放及完成
- 腐蝕種子爆炸時將會遵守視線範圍限制
- 暗影防護結界現在受到法術傷害額外加成,但是等級4基礎吸收量下降
- 靈魂虹吸增加的效果改為 2/4% 但是不再影響吸取法力

Warrior
- Charge will work more often when targets are up against unpathable
areas like walls and poles.
- Devastate (Protection) now combines the effects of Sunder Armor into
its effect. It is also now affected by all talents and items that
affect Sunder Armor.
- Disarm is now subject to diminishing returns in PvP.
- Improved Berserker Stance (Fury) now also reduces all threat caused
while in Berserker Stance by 2/4/6/8/10%
- Intervene will no longer place you in combat.
- Hamstring now has a 10 second duration when used on PvP targets.
- Mace Specialization (Arms) now has a reduced chance to occur but
generates 7 rage instead of 6.
- Shield Slam (Protection) now always tries to dispel one Magic effect
on the target.
- Tactical Mastery: This talent also now grants greatly increased
threat from Mortal Strike and Bloodthirst when in Defensive Stance.
- Weapon Mastery (Arms) now reduces duration of Disarm effects against
you by 25/50% rather than giving you a 50% chance to avoid or full
immunity to Disarm effects.

- 受到地形障礙而不能衝鋒的場合更加減少
- 挫敗會受到所有影響破甲的天賦和物品所影響,效果提高
- 繳械在PVP中會受到效益遞減影響
- 強化狂暴姿態現在降低狂暴姿態下造成的威脅 2/4/6/8/10%
- 斷筋現在對PVP目標使用持續10秒
- 槌類武器專精降低觸發機率,產生的額外怒氣提高為7
- 盾牌猛擊現在永遠試圖移除目標身上一個正向法術效果
- 戰術專精使得防護姿態下使用致死打擊及嗜血時造成大量的威脅
- 武器大師改為降低繳械持續時間 25/50%

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